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NEW QUESTION: 1

A. Option D
B. Option A
C. Option C
D. Option B
Answer: B

NEW QUESTION: 2
The network engineer would like all HTTP and HTTPS requests that travel through the NetScaler to have an HTTP header added with the source IP address for logging on the web servers.
How should the network engineer accomplish this?
A. Enable Web Logging
B. Enable the 'Use Source IP mode'
C. Configure the TCP Parameters
D. Enable the client IP option
Answer: D
Explanation:
Explanation/Reference:
Explanation:

Enabling Use Source IP Mode
When the NetScaler appliance communicates with the physical servers or peer devices, by default, it uses one of its own IP addresses as the source IP. The appliance maintains a pool of mapped IP addresses (MIPs) and subnet IP addresses (SNIPs), and selects an IP address from this pool to use as the source IP address for a connection to the physical server. The decision of whether to select a MIP or a SNIP depends on the subnet in which the physical server resides. If necessary, you can configure the NetScaler appliance to use the client's IP address as source IP. Some applications need the actual IP address of the client. The following use cases are a few examples:
Client's IP address in the web access log is used for billing purposes or usage analysis. Client's IP address is used to determine the country of origin of the client or the originating ISP of the client. For example, many search engines such as Goggle provide content relevant to the location to which the user belongs.
The application must know the client's IP address to verify that the request is from a trustworthy source.
Sometimes, even though an application server does not need the client's IP address, a firewall placed between the application server and the NetScaler may need the client's IP address for filtering the traffic.
Enable Use Source IP mode (USIP) mode if you want NetScaler to use the client's IP address for communication with the servers. By default, USIP mode is disabled. USIP mode can be enabled globally on the NetScaler or on a specific service. If you enable it globally, USIP is enabled by default for all subsequently created services. If you enable USIP for a specific service, the client's IP address is used only for the traffic directed to that service. As an alternative to USIP mode, you have the option of inserting the client's IP address (CIP) in the request header of the server-side connection for an application server that needs the client's IP address.
In earlier NetScaler releases, USIP mode had the following source-port options for server-side connections:
Use the client's port. With this option, connections cannot be reused. For every request from the client, a new connection is made with the physical server. Use proxy port. With this option, connection reuse is possible for all requests from the same client. Before NetScaler release 8.1 this option imposed a limit of
64000 concurrent connections for all server-side connections.
In the later NetScaler releases , if USIP is enabled, the default is to use a proxy port for server- side connections and not reuse connections. Not reusing connections may not affect the speed of establishing connections.
By default, the Use Proxy Port option is enabled if the USIP mode is enabled. For more information about the Use Proxy Port option, see Using the Client Port When Connecting to the Server.
Note: If you enable the USIP mode, it is recommended to enable the Use Proxy Port option. The following figure shows how the NetScaler uses IP addresses in USIP mode.
IP Addressing in USIP Mode

Recommended Usage
Enable USIP in the following situations:
Load balancing of Intrusion Detection System (IDS) servers Stateless connection failover Sessionless load balancing
If you use the Direct Server Return (DSR) mode
Note: When USIP is required in the one-arm mode installation of the NetScaler appliance, make sure that the server's gateway is one of the IP addresses owned by the NetScaler. For more information about NetScaler owned IP addresses, see Configuring NetScaler owned IP addresses. If you enable USIP, set the idle timeout for server connections to a value lower than the default value, so that idle connections are cleared quickly on the server side. For more information about setting an idle time-out value, see "Load Balancing" chapter of the Citrix NetScaler
Traffic Management Guide at http://support.citrix.com/article/CTX132359. For transparent cache redirection, if you enable USIP, enable L2CONN also. Because HTTP connections are not reused when USIP is enabled, a large number of server-side connections may accumulate. Idle server connections can block connections for other clients. Therefore, set limits on maximum number of connections to a service.
Citrix also recommends setting the HTTP server time-out value, for a service on which USIP is enabled, to a value lower than the default, so that idle connections are cleared quickly on the server side. To globally enable or disable USIP mode by using the NetScaler command line At the NetScaler command prompt, type one of the following commands:
Enable ns mode usip
Disable ns mode usip
To enable USIP mode for a service by using the NetScaler command line At the NetScaler command prompt, type:
Setservice <ServiceName> -usip (YES | NO)
Example
Setservice Service-HTTP-1 -usip YES
To globally enable or disable USIP mode by using the configuration utility In the navigation pane, expand System and click Settings. On the Settings page, under Modes and Features, click Configure modes. In the Configure Modes dialog box, do one of the following:
To enable Use Source IP mode, select the Use Source IP check box. To disable Use Source IP mode, clear the Use Source IP check box.
Click OK.
In the Enable/Disable Feature(s)? dialog box, click Yes. To enable USIP mode for a service by using the configuration utility In the navigation pane, expand Load Balancing, and then click Services. In the details pane, select the service for which you want to enable the USIP mode, and then click Open.
In the Configure Service dialog box, click the Advanced tab.
Under Settings, select the Use Source IP check box.
Click OK

NEW QUESTION: 3
You need to add touch input to a game that currently uses mouse input.
Which input state is supported for mouse input, but has no equivalent support for touch input by using the player's finger?
A. scrolling
B. drag
C. double-click
D. hover
Answer: D
Explanation:
http://msdn.microsoft.com/en-us/library/microsoft.xna.framework.input.aspx